Multimodal multiplayer tabletop gaming
Proxemics play
Asymmetry in media spaces
Interpersonal awareness in the domestic realm
Time, Ownership and Awareness: The Value of Contextual Locations in the Home
Proxemic interactions
Conference companion on Human factors in computing systems common ground - CHI ’96
Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems - CHI ’08
Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: design: activities, artefacts and environments - OZCHI ’06
Proceedings of the 2000 ACM conference on Computer supported cooperative work - CSCW ’00
Computers in Entertainment
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Carl Gutwin
Carman Neustaedter
Edward Tse
Nicolai Marquardt
Chia Shen
Clifton Forlines
Back to the Future: Embodied Classroom Simulations of Animal Foraging
Affordances for Manipulation of Physical Versus Digital Media on Interactive Surfaces
Social Affordances at Play
From Being There to Watching
Up Close and Personal: Collaborative Work on a High-resolution Multitouch Wall Display
Making 3D Content Accessible for Teachers