An exploratory study of a touch-based gestural interface for elderly
Dimensions of collaboration on a tabletop interface for children with autism spectrum disorder
Enhancing social communication in high-functioning children with autism through a co-located interface
Useful, Social and Enjoyable: Mobile Phone Adoption by Older People
Touching Dante: A Proximity-based Paradigm for Tabletop Browsing
The influence of personality factors on visitor attitudes towards adaptivity dimensions for mobile museum guides
Interacting with Computers
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
Lecture Notes in Computer Science
User Modeling and User-Adapted Interaction
Proceedings of the 6th Nordic Conference on Human-Computer Interaction Extending Boundaries - NordiCHI ’10
Fabio Pianesi
Oliviero Stock
Dina Goren-Bar
Patrice L. (Tamar) Weiss
Eynat Gal
Carlo Strapparava
Evaluating a Collaborative iPad Game’s Impact on Social Relationships for Children with Autism Spectrum Disorder
Information push and pull in tactile pedestrian navigation support
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
Designing educational tools, based on body interaction, for children with special needs who present different motor skills
Culturally Based Design: Embodying Trans-surface Interaction in Rummy
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery