Marker tracking and HMD calibration for a video-based augmented reality conferencing system.
Really, it’s for your own good...making augmented reality navigation tools harder to use
Tangible tiles
A user study of auditory versus visual interfaces for use while driving
Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay
The go-go interaction technique
CHI
Proceedings of the ACM symposium on Virtual reality software and technology - VRST ’97
Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA ’14
Proceedings of the 2nd international conference on Tangible and embedded interaction - TEI ’08
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry - VRCAI ’10
Proceedings of the 9th annual ACM symposium on User interface software and technology - UIST ’96
Hirokazu Kato
Ivan Poupyrev
Hartmut Seichter
Raphael Grasset
Michael Haller
Tadao Ichikawa
Ferramenta de Apoio ao ensino de Física utilizando Realidade Aumentada
Wrapping Up LinguaBytes, For Now
Comparing Three Novel Multimodal Touch Interfaces for Infotainment Menus
Designing to Split Attention in a Mixed Reality Game
SLAP Widgets: Bridging the Gap Between Virtual and Physical Controls on Tabletops
Multimodal embodied agents.