Light field rendering
Fast texture synthesis using tree-structured vector quantization
Dual photography
The digital Michelangelo project
Real-time 3D model acquisition
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’00
Proceedings of the 28th annual conference on Computer graphics and interactive techniques - SIGGRAPH ’01
ACM Transactions on Graphics
Proceedings of the 23rd annual conference on Computer graphics and interactive techniques - SIGGRAPH ’96
Li-Yi Wei
Szymon Rusinkiewicz
Billy Chen
Olaf Hall-Holt
Pat Hanrahan
Hendrik P. A. Lensch
Image melding
Radiometric Compensation for a Low-cost Immersive Projection System
An Efficient Algorithm for Depth Image Rendering
Tour into the picture using relative depth calculation
Synthesis of Filigrees for Digital Fabrication
Hair photobooth