SonicAIR: Supporting Independent Living with Reciprocal Ambient Audio Awareness
Open-ended Art Environments Motivate Participation
Discovery table exploring the design of tangible and ubiquitous technology for learning in preparatory classrooms
Building sensitising terms to understand free-play in open-ended interactive art environments
Augmenting play and learning in the primary classroom
Proceedings of the 12th International Conference on Interaction Design and Children - IDC ’13
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
Proceedings of the 23rd Australian Computer-Human Interaction Conference on - OzCHI ’11
ACM Trans. Comput.-Hum. Interact.
Ann Morrison
Peta Mitchell
Andrew Dekker
Marie Bodén
Ben Matthews
Sean Rintel
Projectagami: A Foldable Mobile Device with Shape Interactive Applications
Activity Pad: Teaching Tool Combining Tangible Interaction and Affordance of Paper