New Method of Surface Reconstruction of Splat-Based Models
Clipping of Splats Adapted to the Curvatures of the Edges
A Hybrid Model for Simulating Crowd with Varied Behaviors in Real-Time
Dynamic Adjustment of Stereo Parameters for Virtual Reality Tools
v-Glove: A 3D Virtual Touch Interface
Simulation and Performance Evaluation of a Distributed Haptic Virtual Environment Supported by the CyberMed Framework