Reality and Perception of Copyright Terms of Service for Online Content Creation
How to Hackathon: Socio-technical Tradeoffs in Brief, Intensive Collocation
The Crowd is a Collaborative Network
Remixing as a Pathway to Computational Thinking
Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment
Effects of the Display Angle on Social Behaviors of the People around the Display: A Field Study at a Museum