Florian Mueller
Stefan Agamanolis
Rosalind Picard
Proceedings of the conference on Human factors in computing systems - CHI ’03
The Hipdiskettes: Learning (Through) Wearables
Gravity Well: Underwater Play
hipDisk: Experiencing the Value of Ungainly, Embodied, Performative, Fun
Stirring Up Experience Through Movement in Game Play: Effects on Engagement and Social Behaviour
Duel Reality: A Sword-fighting Game for Novel Gameplay Around Intentionally Hiding Body Data
How to Build a Hard-to-use Mouse