Donald Arthur Norman
Designing Intergenerational Play via Enactive Interaction, Competition and Acceleration
A model of (en)action to approach embodiment: a cornerstone for the design of virtual environments for learning
Design recommendations for camera-based head-controlled interfaces that replace the mouse for motion-impaired users
The role of cultural forms in tangible interaction design
A Challenging Design Case Study for Interactive Media Design Education: Interactive Media for Individuals with Autism