Sometimes when we touch
The Privilege of Immersion
Targeting across displayless space
Physiological indicators for the evaluation of co-located collaborative play
Target assistance for subtly balancing competitive play
False prophets
Proceedings of the 2013 conference on Computer supported cooperative work - CSCW ’13
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18
Computers in Entertainment
Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11
Proceedings of the 2004 ACM conference on Computer supported cooperative work - CSCW ’04
Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems - CHI ’08
Carl Gutwin
Kathrin M Gerling
Michael R. Kalyn
Tadeusz Stach
Sunny Sharma
Kori M. Inkpen
Providing Both Physical and Perceived Affordances Using Physical Games Pieces on Touch Based Tablets
BragFish: Exploring Physical and Social Interaction in Co-located Handheld Augmented Reality Games
Stirring Up Experience Through Movement in Game Play: Effects on Engagement and Social Behaviour
Fabrication Games
Exploring Social Interaction in Co-located Multiplayer Games
The ASPECTA Toolkit: Affordable Full Coverage Displays