Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence
Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding
Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures
The Educational Value of an Information-Rich Virtual Environment
Testbed evaluation of virtual environment interaction techniques
An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology - ACE ’14
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’07
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the ACM symposium on Virtual reality software and technology - VRST ’99
Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D ’97
Márcio Sarroglia Pinho
Panagiotis Apostolellis
Larry F. Hodges
Chris North
Ryan P. McMahan
Carla Maria Dal Sasso Freitas
Educating Bicycle Safety and Fostering Empathy for Cyclists with an Affordable and Game-based VR App
A remote control interface for large displays
Ubii: Towards Seamless Interaction Between Digital and Physical Worlds
Using Space: Effect of Display Size on Users’ Search Performance
An Asymmetric 2D Pointer/3D Ray for 3D Interaction Within Collaborative Virtual Environments
A Portable Interface for Tangible Exploration of Volumetric Data