Penelope Sweetser
Peta Wyeth
Computers in Entertainment
Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances
Designing Games for Everyone: The Expanded Game Experience Model
Heuristic Evaluation for Gameful Design
“An Odd Kind of Pleasure”
Gamification. Using Game-design Elements in Non-gaming Contexts
Exergames for Adult Users: A Preliminary Pilot Study