Exploring the design space of glanceable feedback for physical activity trackers
Activity Tracking in vivo
How do we engage with activity trackers?
Playful or Gameful?
User experience over time
The playful experiences (PLEX) framework as a guide for expert evaluation
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp ’15
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces - DPPI ’13
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp ’16
Proceedings of the 27th international conference on Human factors in computing systems - CHI 09
Computer Networks
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18
Marc Hassenzahl
Rúben Gouveia
Andrés Lucero
John Zimmerman
Jean-Bernard Martens
Sean A. Munson
WMSC ’16: Second Workshop on Mobile and Situated Crowdsourcing
Layers of user expectations of future technologies
Data, Data Everywhere, and Still Too Hard to Link
Outlining the design space of playful interactions between nearby strangers
Exploring Cognitive Playfulness Through Zero Interactions