Designing the spectator experience
Fragmented interaction
Revealing the realities of collaborative virtual reality
Supporting awareness and interaction through collaborative virtual interfaces
Remote Collaboration Over Video Data: Towards Real-Time e-Social Science
Steerable projection: exploring alignment in interactive mobile displays
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’01
Proceedings of the 12th annual ACM symposium on User interface software and technology - UIST ’99
Proceedings of the SIGCHI conference on Human factors in computing systems Changing our world, changing ourselves - CHI ’02
Computer Supported Cooperative Work (CSCW)
Proceedings of the 1998 ACM conference on Computer supported cooperative work - CSCW ’98
Personal and Ubiquitous Computing
Steve Benford
Christian Heath
Chris Greenhalgh
Jon Hindmarsh
Boriana Koleva
Stuart Reeves
Issues of Designing Gestures into Online Interactions: Implications for Communicating in Virtual Environments
DisplayPointers: Seamless Cross-device Interactions
Social Affordances at Play
Guessability as an Ethnographic Study of Mobile Technology Usage in Kenya
An Asymmetric 2D Pointer/3D Ray for 3D Interaction Within Collaborative Virtual Environments
LightBeam: Nomadic Pico Projector Interaction with Real World Objects