ACM - affordances
Samory Houzangbe
Olivier Christmann
Geoffrey Gorisse
Simon Richir
Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG ’18
Designing and Utilizing Biofeedback Games for Emotion Regulation
The Concept of Presence
Assist Me, Challenge Me, Emote Me
Biofeedback game design
biofeedback modulation of affective player experiences in a procedural horror game
The role of presence in virtual reality exposure therapy